I like the name, so I am going to type it again…AWESOME PLANES (also link to it).
I will not really include a story rating because there isn’t one, and not all flash games need any semblance of stories, besides, it is all about having fun!
Game play – 7/10
So you control a plane with your mouse inside a futuristic city area fighting aircraft, tanks, towers and upside down towers too (the wonders of the future, eh?). There are also random stationary buildings you have to destroy like radars…and buildings. The first thing I noticed was something that kind of annoyed me at first. You don’t have the option between firing your main weapon (minigun, rockets, plasma or laser beam) or dropping bombs. When you click both of the weapons fire at the same time, end of story, deal with it.
Controlling the plane with the mouse is a bit hard, but I really like it. As you panic and do twists and turns it really becomes chaotic and colourful (by “colourful” I mean explosions), which really suits the pumped up music of the game.
Weapons, armour, afterburners (boost thingy) and cluster bombs are all upgradeable by collecting money from destroying enemies. There are also achievements at the bottom, but not many of them and they don’t tell you what they mean. That said, it is quite easy to collect enough money for all the upgrades you need. At first, I found the laser to be quite over powered but when playing survival mode it can be very useful, and oh yeah…
There are only 15 levels in the game but when you complete them, you can play that survival mode after that (think of it as a training course). Survival is basically fighting wave after wave of infinite enemies until you are defeated. The levels don’t vary, you just destroy things, but this is what this game is about. This is the kind of game where you unwind while blowing things up and flying around. I like the gradually increasing difficulty and the survival option after completing the levels.
Graphics/presentation – 9/10
If a game has explosions, there is one thing that I look out for; the screen shaking ever so subtly when it happens. It just adds that nice level of detail which gives the explosions extra power and it can easily win me over. The rest of the game is smooth, colourful and the music is very suitable.
Overall score – 8/10
Here is the link once again (so you don’t have to scroll up).
Credits for the game go to…
Programming - Alexander Gette
Art - Jurij Krivonos
Awesome music - Christian M. Krogsvold